Learnin’ Malifaux Part 2, Duels, Turn Structure and Line of Sight

Heyo Malifools, it’s time to return to my favorite miniatures game Malifaux. Since writing the first part of the series last fall I’ve manage to increase my 0-8 record to 0-17 with the Gremlins in Malifaux. Yeah, I can’t win at this game. Rumor on the net says the Gremlins are the hardest faction to… Read More Learnin’ Malifaux Part 2, Duels, Turn Structure and Line of Sight

Learnin’ The Drowned Earth Beta 1.0 Part 4, Terrain, Weapons and Misc.

We’re about done with this monster overview of The Drowned Earth Beta 1.0. Sculpts are being previewed and James is updating the fluff as the days go by. The Kickstarter is looming near. We’ve covered the basic mechanics as well as TDE’s main dice rolls in part 1, quite the original system when it comes… Read More Learnin’ The Drowned Earth Beta 1.0 Part 4, Terrain, Weapons and Misc.

Learnin’ Batman Miniatures Game Part 3, Combat and Scenarios

Welcome back to the Learnin’ Batman series we’ve gone over stat cards, core mechanics, scenario setup, turn structure and movement. Today we’ll round that off with Attacks and some details on the individual objectives available to choose from. We’ll start deep into the jargon of the game so please do hit part 1 and 2… Read More Learnin’ Batman Miniatures Game Part 3, Combat and Scenarios

Learnin’ Batman Miniatures Game Part 2, Deployment and Turn Structure

Welcome back to the Learnin’ Batman series. Today we’ll really get a glimpse at the game and look at the pieces that make up the turn structure. Check out Part one to get up to speed. Let’s keep plugging at these rules and see what’s next! I’m going to have to get an opposing faction… Read More Learnin’ Batman Miniatures Game Part 2, Deployment and Turn Structure